Function Section

Cyclos

Time goes elastic
Patterns stretch, slip, and cross‑modulate as an internal sequencer animates the first. Arp, random, Euclidean and humanize are baked in—everything interconnected, grooves always alive.

Granulino

Shape sound with light
Dual morphing grain/wavetable engines drift from misty pads to glitchy shards, while a camera sensor maps motion to music. Effects, modulation, and MIDI snap to you and stick—hands, hardware, or hands‑free.

Tinkering Section

Scratcher

Junkyard Jam
This scratchbox of wheels, gears, springs was multisampled in countless scrapes and spins, then dropped into a touch‑ready engine so you can flick, drag, and churn texture into rhythms and sound scapes —raw, processed, mechanical, alive.

 Dubuzz

Loops go liquid
Artist-made samples drop into a smart engine you can stretch, slice, effect, and blend in real time. A joystick surface and built‑in camera steer everything—hands, light, motion—while presets remember your wildest mixes. One box, endless flips.

Optotheremin

Light becomes control
The camera reads brightness and motion, turning them into multi‑mapped commands under one macro knob—each parameter with its own range, one clean MIDI stream out. A hands‑free, light‑driven alternative controller for your hardware and software.

Free versions

Scratcher free v.

Scratcher Collection is a rich and playful set of sample-based models, carefully digitized from a unique hardware sound modules

Scroll to Top